Re: [Photoshop] Non-angular corners

by cribbs(at)isgroup.net (Derriel Cribbs)

 Date:  Mon, 23 Feb 1998 12:20:23 -0500
 To:  "Byron Canfield" <barn(at)byronc.com>,
<hwg-graphics(at)hwg.org>
  todo: View Thread, Original
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One of the programs that I have found *so* incredibly easy to use, and does
so many things that my others can't do is Corel Xara. In fact, I couldn't
imagine doing graphics without it. It will do the rounded rectangle
corners, and export it without any errors. So, lots of times I find myself
using  Corel Xara for things that would take too long, or be too time
consuming in another program.

Just wanted to input. :o)

-D
----------------------------------------
Derriel S. Cribbs
Network Administrator
Orange State Mechanical, Inc.
cribbs(at)isgroup.net
http://www.orangestate.com

----------
> From: Byron Canfield <barn(at)byronc.com>
> To: ragecom(at)md2.vsnl.net.in; hwg-graphics(at)hwg.org; Brian
<brianj(at)ais.ais-gwd.com>
> Subject: Re: [Photoshop] Non-angular corners
> Date: Monday, February 23, 1998 10:38 AM
> 
> Though, I, too, use CorelDRAW, I find it generally inadequate for
> generating images of exaxt pixel dimensions.
> 
> Since vector programs need to convert physical dimensions to pixels,
there
> is, invariably (espcially with CorelDRAW, some rounding error imparted
that
> either generates an image that is just shy of the desired pixel
dimensions
> and/or the straight lines get anti-aliased. The crispest looking bitmap
> "round-rec" has anti-aliasing ONLY on the rounded corners, not on the
> straight lines.
> 
> Also, it's hard to justify the cost of adding a major vector program to
> one's arsenal just to generate a few round-recs.
> 
> At 07:49 PM 2/23/98 +0530, JRK Rao wrote:
> >...vector graphics - CorelDraw 6 to be precise. It would take me all of
30
> >seconds and about half a dozen mouse clicks to create the graphic *and*
> >export to CorelPaint for further bitmap manipulation if required.
> >
> >If you'd like the CDraw procedure send me an email in private - but then
> >if you're into vectors you wouldn't need to ask ....
> >
> 
> ><SUGGESTION>
> >I know most of you are heavily into PS and PSP, but why not include a
> >nice vector graphics software in your armoury. Any thing "geometric" in
> >nature (and a lot more besides) would be a snap ...
> ></SUGGESTION>
> 
> Barn
> (Byron Canfield)
> http://www.byronc.com
> ================================
>     "Inside every large problem
>      there is a small problem struggling to get out."
>           --Hoare's Law of Problem Solving
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<html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 =
color=3D"#000000" face=3D"Arial">One of the programs that I have found =
*so* incredibly easy to use, and does so many things that my others =
can't do is Corel Xara. In fact, I couldn't imagine doing graphics =
without it. It will do the rounded rectangle corners, and export it =
without any errors. So, lots of times I find myself using &nbsp;Corel =
Xara for things that would take too long, or be too time consuming in =
another program.<br><br>Just wanted to input. =
:o)<br><br>-D<br>----------------------------------------<br>Derriel S. =
Cribbs<br>Network Administrator<br>Orange State Mechanical, =
Inc.<br>cribbs(at)isgroup.net<br>http://www.orangestate.com<br><br>---------=
-<br>&gt; From: Byron Canfield &lt;<font =
color=3D"#0000FF"><u>barn(at)byronc.com</u><font =
color=3D"#000000">&gt;<br>&gt; To: <font =
color=3D"#0000FF"><u>ragecom(at)md2.vsnl.net.in</u><font =
color=3D"#000000">; <font =
color=3D"#800080"><u>hwg-graphics(at)hwg.org</u><font color=3D"#000000">; =
Brian &lt;<font color=3D"#0000FF"><u>brianj(at)ais.ais-gwd.com</u><font =
color=3D"#000000">&gt;<br>&gt; Subject: Re: [Photoshop] Non-angular =
corners<br>&gt; Date: Monday, February 23, 1998 10:38 AM<br>&gt; =
<br>&gt; Though, I, too, use CorelDRAW, I find it generally inadequate =
for<br>&gt; generating images of exaxt pixel dimensions.<br>&gt; =
<br>&gt; Since vector programs need to convert physical dimensions to =
pixels, there<br>&gt; is, invariably (espcially with CorelDRAW, some =
rounding error imparted that<br>&gt; either generates an image that is =
just shy of the desired pixel dimensions<br>&gt; and/or the straight =
lines get anti-aliased. The crispest looking bitmap<br>&gt; =
&quot;round-rec&quot; has anti-aliasing ONLY on the rounded corners, not =
on the<br>&gt; straight lines.<br>&gt; <br>&gt; Also, it's hard to =
justify the cost of adding a major vector program to<br>&gt; one's =
arsenal just to generate a few round-recs.<br>&gt; <br>&gt; At 07:49 PM =
2/23/98 +0530, JRK Rao wrote:<br>&gt; &gt;...vector graphics - CorelDraw =
6 to be precise. It would take me all of 30<br>&gt; &gt;seconds and =
about half a dozen mouse clicks to create the graphic *and*<br>&gt; =
&gt;export to CorelPaint for further bitmap manipulation if =
required.<br>&gt; &gt;<br>&gt; &gt;If you'd like the CDraw procedure =
send me an email in private - but then<br>&gt; &gt;if you're into =
vectors you wouldn't need to ask ....<br>&gt; &gt;<br>&gt; <br>&gt; =
&gt;&lt;SUGGESTION&gt;<br>&gt; &gt;I know most of you are heavily into =
PS and PSP, but why not include a<br>&gt; &gt;nice vector graphics =
software in your armoury. Any thing &quot;geometric&quot; in<br>&gt; =
&gt;nature (and a lot more besides) would be a snap ...<br>&gt; =
&gt;&lt;/SUGGESTION&gt;<br>&gt; <br>&gt; Barn<br>&gt; (Byron =
Canfield)<br>&gt; <font =
color=3D"#0000FF"><u>http://www.byronc.com</u><font =
color=3D"#000000"><br>&gt; =
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D<br>&gt; &nbsp;&nbsp;&nbsp;&nbsp;&quot;Inside every =
large problem<br>&gt; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;there is a small =
problem struggling to get out.&quot;<br>&gt; =
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;--Hoare's =
Law of Problem Solving</p>
</font></font></font></font></font></font></font></font></font></font></f=
ont></body></html>
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