Re: Javascript question
by "Dusty" <designsbydusty(at)tiadon.com>
|
Date: |
Tue, 13 Aug 2002 17:20:01 -0500 |
To: |
<hwg-techniques(at)hwg.org> |
References: |
brett |
|
todo: View
Thread,
Original
|
|
Hello......
Thank everyone for the advice offered so far. Maybe I didn't express my
question clearly enough, but the responses that have come in so far don't
really speak to the problem that I'm having.
Here's what I want to do. I'm trying to find out why the Scroll or ScrollTo
method of the Window object doesn't seem to work. To make the game work, we
don't want to use roll-overs, as we want the children to be able to click in
the cell. Then the click on the alert is what swaps the images on that table
cell back to the original tree. Someone suggested that these were buttons
that we were clicking. These are just images in a table cell that we're
swapping. We don't want to use a mouse-over.
Thanks again,
Dusty
----- Original Message -----
From: "Brett Errington" <brett(at)opensearch.com>
To: <hwg-techniques(at)hwg.org>
Sent: Tuesday, August 13, 2002 4:15 AM
Subject: RE: Javascript question
> As a sidenote to your rebuttal
>
> Return False can often send the page to a blank page with the words
> FALSE written into the content. Therefore this is also not a perfect
> solution. I was aware of this solution and suggested the other because
> in practice I have found it less problematic.
>
> Later,
> Brett
>
> "Oooooh... they have the Internet on computers now..." - Homer Simpson
>
> -----Original Message-----
> From: Romek aka webadmin [mailto:zylla(at)ipos.p.lodz.pl]
> Sent: Tuesday, 13 August 2002 5:36 PM
> To: Brett Errington
> Cc: designsbydusty(at)tiadon.com; mikemckee(at)cablespeed.com;
> hwg-techniques(at)hwg.org
> Subject: RE: Javascript question
>
> At 09:27 13-08-02 +0800, you wrote:
> >Yeah
> >
> >You shouldn't use # as the URL for the buttons (that's what causes the
> >jump). Either you put the JavaScript command in the URL as so:
>
> Other and better IMHO is to put the function call with
> return false at the end; like this
>
> <.a href=# onClick="setImage('cell_12'); return false;">
>
> BTW1 And as I see the code of the game it can be made much shorter
> if we avoid plenty of document.write in the table creation.
> BTW2 One should consider to put alt="" and title="" for
> the clickable images. This way we can avoid tooltips
> (or pop-up url or I don't know how we call it:) disturbing
> enjoing the game.
>
> >
> >href="javascript: doMyFunction();"
>
> It is fine except that in some browsers the URL-line of the browser
> shows "javascript: doMyFunction()" thus the original URL
> is missing.
>
> >
> >Or you use a method like void(); to stop it from doing anything.
> >
> >href="javascript: void();"
>
> Probably the same result as above.
>
> Anyway you can see other games which use this technique at
> http://wipos.p.lodz.pl/zylla/games/hf.html
> http://wipos.p.lodz.pl/zylla/games/slide16b.html
> http://wipos.p.lodz.pl/zylla/games/parki3a.html
>
> >
> >Brett
> >
> >-----Original Message-----
> >From: owner-hwg-techniques(at)hwg.org
> [mailto:owner-hwg-techniques(at)hwg.org]
> >On Behalf Of Dusty
> >Sent: Tuesday, 13 August 2002 7:38 AM
> >To: hwg-techniques(at)hwg.org
> >Subject: Javascript question
> >
> >Anyway, here is the page:
> >http://www.geocities.com/our_super_class/kneedeep.html
> >
> >Thanks,
> >Dusty
> >http://www.tiadon.com/designsbydusty/default.htm
> >
> >
> --
> Romek Zylla
> ~~~~~~~~~~~ after all the work done by Micro$oft (R) ~~~~~~~~~~
> Personal Computer Science is an experimental one (C)
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
HWG hwg-techniques mailing list archives,
maintained by Webmasters @ IWA